Serious games are simulations of real-world actions completed by a learner every day in their workplace. These immersive learning simulations give learners an opportunity to practice new skills or competencies through trial and error.
Common instructional design approaches include creating branching paths; i.e., dialogue trees and “choose your own adventure” structures, as well as providing believable positive and negative outcomes; i.e., feedback.
Serious games are designed with a “sandbox” approach to the content, allowing the learner to explore the different outcomes of a situation they may encounter in a safe space, without fear of negative consequences.
Below we have designed a prototype of a serious game that we call Tire Service for you to interact with to provide a better understanding of some of these concepts.