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The Angry Birds Community: Social Learning Utopia?

The Angry Birds Community: Social Learning Utopia?

I’m not sure what it is about Angry Birds that made it so popular, but it works for me.  The game was introduced to me by my 10-year-old daughter, and we both seem to have the same (huge) amount of fun with it.

Angry Birds – the game – can certainly be used as a model for eLearning; it has all the attributes that make for effective game-based learning:  immediate rewards and feedback, increasingly challenging tasks, focus on action and decision-making.  Of course, actually creating effective eLearning with the same level of fun and excitement as Angry Birds would be a tall order, but it’s a worthy goal.

I’m interested in something more than Angry Birds’ gaming dynamics, though; I’m interested in the Angry Birds community.  We play Angry Birds on an Android phone – when we get stuck and click Hint, we are are transported to YouTube, where …

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